Immersive Learning
Immersive learning space
Step inside the lesson, together, in a shared immersive room.
Shared immersive rooms and classrooms that surround a whole class with 360-degree content or place groups inside a full-scale VR simulation, for practice that is realistic and carries no risk.

The challenge
Some subjects cannot be taught well from a slide deck. Surgical procedures, industrial equipment and emergency response all need practice, yet real facilities are expensive, hazardous or simply unavailable to most students.
Individual VR headsets help, but they isolate learners and make it hard for a lecturer to teach a group.
The solution
We design and install immersive spaces that a whole group can use at once. An immersive classroom projects 360-degree video, 3D models and simulations onto the walls around the class, with no headsets, so the lecturer keeps eye contact and control. An immersive room uses headsets and tracking to put several students inside the same full-scale simulation, where they move and work together.
Both can connect with rooms at other campuses or partner universities. A portable version can be moved between faculties, and a campus XR platform lets your teams run ready-made applications or build their own with a real-time 3D engine.
Immersive learning space
Capabilities
Immersive classrooms
Projection-based rooms that surround the class with 360-degree video, 3D models, digital twins and simulations, with no wearable technology.
Immersive rooms
Multi-user VR spaces where students explore content at real scale and interact with each other in real time.
Room-to-room sessions
Connect with other immersive rooms worldwide for cross-campus and international teaching.
Campus XR platform
Ready-to-use applications such as Anatomy, Cooking School and Clinical Case, plus a studio for building custom content. The platform is ISO 27001 certified.
Works with everyday tools
Show content from office documents, web pages and 3D projects without retrofitting.
Real-Time 3D Studio
Real-time 3D tools for teaching game design, XR development, architecture and manufacturing, with a curricular framework and lesson plans.
Benefits
Realistic practice with no real-world risk.
One room serves many departments.
Faculty can run sessions without specialist IT help.
A visible sign of your campus's digital ambition.
How it works
- 01
Consult
We look at your space, your subjects and how the room will be used.
- 02
Design and install
We propose the right format, then install the room and its control system.
- 03
Train and support
We train your staff to run sessions and stay on for support.
Related solutions

Virtual Labs
Interactive virtual lab simulations that let students run experiments, make mistakes and try again, as preparation for the physical lab or in place of it.

XR Simulators
XR simulators that let students in engineering, construction and transport programmes operate equipment and respond to realistic scenarios before they step onto a real site.
